Brick Wall of Medieval Forts
It is a brick wall texture which can be used for texturing medieval forts. Of course, it is suitable for modern architecture. There are smaller pebbles between large bricks.
 
Icy Rock Texture
It is a ice texture. It can also be treated as frozen substances in the nature. On the ice, there are a lot of cracks. Though it is an icy texture, it mixes with some snow.
Melting Snowy Ground with Cracked Ice
It is a snowy ground which is melting. Frozen ice can be found in between snow. By close examination, icy cracks can be observed.

With the sbsar file, the balance between snow and ice can be adjusted.
 
Mossy Rock Texture
It is a rock having a lot of moss and lichen on the surface. If you are going to create a natural environment, this material is fit for texturing large rocks, ground and cliff.
Sandy Stone Floor Texture
It is a floor covered with irregular stones and a thin layer of sand is covering the rocks. It is a good material for both modern street view or medieval scenes.
Fern Texture Generator
It is a fern texture. With the sbsar generator file, an unlimited variations of ferns can be produced. Practically, a few variations are enough to mimic the real world.
Trash Bag Texture
It is a texture that is good for texturing the bumpiness of trash bags. With the sbsar, the rubbish can be push downwards. The amount of rubbish and wrinkles can also be set. Furthermore, the tension between rubbish and the trash bag can be controlled.
Ground Covered by Maple Leaves
This woods is covered by fallen maple leaves making the ground red and orange. This texture quickly gives autumn atmosphere to any environment.
Long Grass Texture
It is a long grass which appears everywhere in nature. Putting it into your 3D environmental design can enrich the scene and make the rendered output look more photorealistic.

Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
Raw Salmon Fish Texture
It is a texture of raw salmon fish. With the sbsar file, the shape and width of fat can be controlled. Besides, the tiny fat amount can be set.

Remember to apply subsurface scattering; Otherwise, it will become hard surface.
Rock Texture
It is a simply rock texture, but can be applied to a large varieties of natural environment. It is simple, but useful.

It can be used to texture a single stone or as a rocky ground of cliff.
Volcanic Lava Flow Texture
It is a flowing lava newly erupted from volcano. The condensed lava has turned black while the flowing one is still glowing and shining red on rocks.

With the sbsar file, the balance between flowing and condensed lava can be managed.
Grass Texture Generator
It is a grass texture. It can be imported as a plane. 2 planes can also be put together to make a cross to mimic bunch grass. Then the planes can be scattered among the meadow. The 4th picture shows the result of such scattering method.

With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
Spider Web / Cobweb Texture
It is a spider web. Some people may call it cobweb. Technically they are different, but most people use these 2 terms interchangeably.

With the sbsar file, you can control the damage level and number of silk lines. Besides, the deformation can also be controlled.
Concrete Plaster Wall Texture
It is a concrete wall with some plaster, but has numerous dents of various sizes due to bumps, hits or shots.
Leaf Generator
It is a leaf generator. Leaves have loads of variations in nature. Every leaf is unique in the globe.

The most powerful tool is the leaf generator in the format of sbsar. Then you can adjust the parameters to generate desired leaves according to your 3d environment.

Usually, 4-6 types of leaves should be enough to create the randomness in the CG world.

Of course, this leaf generator is absolutely free.
Ice Cream Texture
It is an ice-cream texture, especially when it is scooped by an ice cream scoop. Then the ice-cream ball will have a lot of cracks.
Steak Doneness Texture
This texture is a medium done beef having hot pink center and slightly firmer texture.

With the sbsar, the doneness can be controlled, so you can create rare, medium rare, medium, medium rare and well done meat.

This is the inner part of beef. If you want the grilled outside part, no problem, the same sbsar will do.

To quickly get the medium done beef, I would suggest using the presets.

=== Presets ===

Default: barbecued steak with grill marks

Side: sides of grilled steak

Inside: The inner part of the steak. Doneness can be controlled.

Grilled Steak Texture with Grill Marks
It is a grilled steak on which there are some charred part. It is sprinkled with a lot of black pepper and parsley.

More importantly, the steak has a nice crossed grill marks.

With the sbsar file, you can disable either direction of the grill marks. Besides, all the seasoning can be adjusted.
Fossil Rock Texture
It is a rocky and sandy ground where a lot of fossils were found. Among the fossils, some are popping up after the mud has been cleaned. They are waiting to be removed. Whereas the removed fossils left fossil holes on the muddy ground.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31