These wooden plank belong to beech tree type. There is a high contract between the grains and wood colors. It has been waxed, so it has a little glossiness.
The amount and ratio of the tiles can be set. Besides, the gap width, wood color, grain color can all be changed through the SBSAR file.
Furthermore, you can fine tune the edge wear and tile offset value.
The amount and ratio of the tiles can be set. Besides, the gap width, wood color, grain color can all be changed through the SBSAR file.
Furthermore, you can fine tune the edge wear and tile offset value.
These are maple wood tiles in herringbone orientation. It is an excellent for flooring.
The level of color variation, grout width etc. can be changed by the Substance 3D Designer SBAR file.
The level of color variation, grout width etc. can be changed by the Substance 3D Designer SBAR file.
They are ash wood planks which are commonly used for flooring sitting rooms.
The Substance Designer file lets you change the tile amount and ratio, adjust the grout width and color, manage the number of tree knots etc.
The Substance Designer file lets you change the tile amount and ratio, adjust the grout width and color, manage the number of tree knots etc.
Those square yellow tiles are of Terracotta having a rather smooth surface, but with a tiny bumps.
The SBSAR allows you to control the amount, offset and color of tiles, grout width, damage level etc.
The SBSAR allows you to control the amount, offset and color of tiles, grout width, damage level etc.
It is a corrugated sheet of metal which is commonly used for building cargo containers or temporarily offices at construction sites.
The SBSAR file allows users to change the color, the number of corrugated pattern, edge wear level, paint bubble intensity etc.
The SBSAR file allows users to change the color, the number of corrugated pattern, edge wear level, paint bubble intensity etc.
It is the iconic biohazard warning symbol in yellow and black contrast.
It is a light brown fabric with interlaced threads which is used by many chairs and sofa.
With the SBSAR files, users can change the dirt level and adjust the deformation.
With the SBSAR files, users can change the dirt level and adjust the deformation.
It is a baked cookie or biscuit with chocolate chips.
The SBSAR allows users to change the color, amount and size of chocolate chips. It also permits users to tweak the cracks and pores.
The SBSAR allows users to change the color, amount and size of chocolate chips. It also permits users to tweak the cracks and pores.
It is a blue cheese covered with lots of bluish and greenish mould.
Remember to apply subsurface scattering to the cheese material. Otherwise, it will just look like a hard plastic.
The color of the cheese and mould can be changed. The amount of mould and holes can also be changed. The bumps can be amended too. All you need is the SBSAR file.
Remember to apply subsurface scattering to the cheese material. Otherwise, it will just look like a hard plastic.
The color of the cheese and mould can be changed. The amount of mould and holes can also be changed. The bumps can be amended too. All you need is the SBSAR file.
It is a fabric with yellow triangle patterns. This material is good for sofas and chairs.
The base colour, thread colour and deformation level can be adjusted by the SBSAR file.
The base colour, thread colour and deformation level can be adjusted by the SBSAR file.
It is meadow full of yellow flowers. The long grass is oriented along the wind direction. Besides, end tips of some grass becomes yellowish.
The grass size, randomness of wind direction, grass and flower colors, flower amount can be changed by using the SBSAR file.
The grass size, randomness of wind direction, grass and flower colors, flower amount can be changed by using the SBSAR file.
It is a primitive wood plank. Large and small grains, dents and color variance can be found on this raw material.
The color and amount of grains and dents can be changed by the SBSAR file.
The color and amount of grains and dents can be changed by the SBSAR file.
It is a yellowish suede leather which is commonly used to make gloves, shoes, purses and some furniture.
The SBSAR file provides the flexibility to change the leather colour and patchy pattern of the suede.
The SBSAR file provides the flexibility to change the leather colour and patchy pattern of the suede.
It is a worn brick wall. Some bricks have been badly damaged and exposed inner part of the bricks which have different colours than outer paint. The bricks were roughly glued together. Thus, a lot of cement exists out of the grout.
The SBSAR gives users the flexibility to set the brick amount, colours and fine tune the damage level.
The SBSAR gives users the flexibility to set the brick amount, colours and fine tune the damage level.
It is a gold coin with a big dollar sign on the face. Coin edge texture is also provided in the zip or sbsar files.
The dirt level of the edge can be set via sbsar file.
It is a good texture for creating a CG coin.
The dirt level of the edge can be set via sbsar file.
It is a good texture for creating a CG coin.
This is a texture generator of sunny side up egg. With the sbsar file, tons of PBR texture variations of sunny side up eggs can be generated. The adjustment includes broken egg white, white white bubbles, burnt edges, holes and so on.
It is a brick wall texture which can be used for texturing medieval forts. Of course, it is suitable for modern architecture. There are smaller pebbles between large bricks.
It is a rock having a lot of moss and lichen on the surface. If you are going to create a natural environment, this material is fit for texturing large rocks, ground and cliff.
This woods is covered by fallen maple leaves making the ground red and orange. This texture quickly gives autumn atmosphere to any environment.
It is a long grass which appears everywhere in nature. Putting it into your 3D environmental design can enrich the scene and make the rendered output look more photorealistic.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.